Grand Theft Auto European City
Server Discussion => Server Suggestions => Topic started by: Hazard on March 20, 2020, 09:31:18 pm
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Suggestion for:(Forum/Server) Server
Your suggestion(please include as much info as you can): Auto-ban for 3 days | death-evading when fell down via shotgun or having 0 HP (Headshot)
Extra notes: This will be useful for some players who can't record and report them on the forum.
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+1, i saw this script before on some server called gangwar, the owner of it were Kripton maybe he still have the script... if admins can't make one
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We had this feature before, but i dont remember why i removed. I'll look into it when i'm free..
Edit: I still dont remember why it was removed, i guess it was due to false detection. Anyway, i will add them back with a notice instead of ban/warn to test. Besides, i just need to add 2 lines of codes for that. Let me know if you see any false detection.
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What is someone Crash or timeout?
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We had this feature before, but i dont remember why i removed. I'll look into it when i'm free..
Edit: I still dont remember why it was removed, i guess it was due to false detection. Anyway, i will add them back with a notice instead of ban/warn to test. Besides, i just need to add 2 lines of codes for that. Let me know if you see any false detection.
It was for false detection. If someone gets the kill and player suddenly quits (no death evade, after giving killer the kill) then it warned that.
-1 cuz it can be not useful in real timeouts or crashes.
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I've already faced some idiots evading when they're getting killed. What if newbies also face this while they can't report directly because they're not familiar with the forum and recording softwares.
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Yeah +1
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Yeah +1
This guy also evaded in front of me, past nick (DarkO)
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this is big +1, reiterative deaths by own molotovs/grenades when having low health should be punished
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this is big +1, reiterative deaths by own molotovs/grenades when having low health should be punished
This can just simply be reported lol.
As for the idea, no. Too inconsistent with false flags.
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I wrote a paragraph here about players who can't record. You can have a look at it.
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+1 but it must be accurate
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What if someone Crash or timeout?
reminder
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What if someone Crash or timeout?
reminder
Most likely providing enough evidences and valid explanation to support that it was really legitimate and not by doing it intentionally.
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What if someone Crash or timeout?
reminder
Most likely providing enough evidences and valid explanation to support that it was really legitimate and not by doing it intentionally.
1+
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What if someone Crash or timeout?
If we ever going to add auto-warn or ban, we should avoid false detection at all cost which means it should only punish those that clearly evade (intentionally quit)..
After i looked further, there are bunch of stuff that might cause false-positive detection so heavy punishment could be unfair in that cases. Now, my focus is to make it useless to do death evade by either give score to opponent or reduce his score or both.
Update:
I've decided to use our assist score system and re-write the death evade detection instead. It's finished and is in server for testing. Currently, its focus is to decide who should get assist score when an opponent disconnect or pause the game (the server will check few stuff/stated rules to consider it). It's only activated when the player goes AFK or disconnect from the server(either quit/timeout/crash/kicked). If the player paused his game and the server found that there's at least one opponent that had given damage to the player based on few rules i have stated, then the opponent will get assist score and the player will be moved to 'select skin' position. It's currently in testing and will be updated as necessary, please give your feedback and report if there any bug..
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+1 its so good script
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The update:
Update:
I've decided to use our assist score system and re-write the death evade detection instead. It's finished and is in server for testing. Currently, its focus is to decide who should get assist score when an opponent disconnect or pause the game (the server will check few stuff/stated rules to consider it). It's only activated when the player goes AFK or disconnect from the server(either quit/timeout/crash/kicked). If the player paused his game and the server found that there's at least one opponent that had given damage to the player based on few rules i have stated, then the opponent will get assist score and the player will be moved to 'select skin' position. It's currently in testing and will be updated as necessary, please give your feedback and report if there any bug..
Since i dont see any report regarding the new update for the last 6 days, i assume it's working nicely.
Anyway, you may create new topic in Bug Report section if you found any bug in the future..
Locked & marked as 'Updated'