Grand Theft Auto European City
Server Discussion => Server Suggestions => Topic started by: Azulej on February 09, 2017, 12:37:54 pm
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Suggestion for: Server
Your suggestion: Like the tittle says, what you guys think about disabling this option. We were discussing it in private but the majority of players can't access to that section lol so in the end the ones who can be angry with this could be all of you. All views are welcomed, I guess there is no need to explain whats the difference between having frame limiter on or of ... whatever, requesting all players to give their view here since this will affect everyone.
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i hate 30fps+ -1 :v
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-1
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:P
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It depends on gamers that they play on 60 fps or on 30 fps... Anyways the 30 fps is better then 60
-1
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+1
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yes most of them have 19 , 15 fps
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+1 yeah good idea mate.
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1
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+1,it's nice idea.
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-1, it's a server of dm and it's very annoying
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I always play with frame limiter off and now with frame limiter on? lol
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The only reason I dont play LWs is because it forces frame limiter on.
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I always play with frame limiter off and now with frame limiter on? lol
Did you read the suggestion? I guess not, nobody will play with frame limiter on, we're discuss about locking frame limiter option in off.
The only reason I dont play LWs is because it forces frame limiter on.
Great then, actually I barely play in lw for the same reason, but I guess then your vote is positive, am I right?
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Requesting all players to post their view here, this will be accepted or rejected depending on your votes guys, so all your views are needed here.
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+1 <3
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Yeah disable frime limiter on.
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If it's mean keep framrlimiter always Off
So +1
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1
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Topic will be locked for now, seems like there's some confusion with the title 'Disable frame limiter on'. The Frame Limiter is already turned off by default in this server, so i guess he meant to force Frame Limiter on.
Edit:
He meant to force frame limiter off, so that all players' max FPS would be 60 and not 30, even with frame limiter is set to on in setting players' game. However, it's currently not possible in VCMP, so i will deny this suggestion.