Grand Theft Auto European City

Server Discussion => Bug Reports => Topic started by: La[Z]eR on May 23, 2016, 03:11:19 am

Title: spawnwep bug
Post by: La[Z]eR on May 23, 2016, 03:11:19 am
Your nick: La[Z]eR
Date it happened: today
The bug: the weapons get automatically change after doing /spawnwep
Extra notes: I have done /delwep and then settled my wep but it changed and I was having random weapons.
Title: Re: spawnwep bug
Post by: ELBG on May 23, 2016, 06:07:41 am
ye i have noticed this bug too
Title: Re: spawnwep bug
Post by: Coudy on May 23, 2016, 04:40:12 pm
When it will be fix??
Title: Re: spawnwep bug
Post by: khiladi on May 23, 2016, 05:29:09 pm
Human and staff members are working on it.
Title: Re: spawnwep bug
Post by: Hitman_47 on May 24, 2016, 12:29:25 am
It also happened with me and need to be fixed.
Title: Re: spawnwep bug
Post by: BABA1 on May 24, 2016, 09:05:59 pm
Same is the case with me, Spawnwep works for like the first 2 or 3 spawns then stop working. Either way I've a suggestion for Human i.e to try re-building the spawnwep system. He claimed that it works on a local host but doesn't work with on Thijn's one.

Code: [Select]
spawnwep <- array(100, null); // you can define this globally and later on save that array to a db on player part
//then in your onPlayerCommand() function do whatever you want to. :D Hope that helps. If you wish then I've a ready made script for spawnwep though!
Title: Re: spawnwep bug
Post by: Jokah on May 24, 2016, 09:27:25 pm
Fixed.