Grand Theft Auto European City
Server Discussion => Server Suggestions => Topic started by: MAD_K!LL3R on March 21, 2018, 12:38:40 am
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Suggestion for:(Forum/Server) server
Your suggestion(please include as much info as you can): i am here to suggest something for ping problems most of us/because of us players are complaining about our lag or others lag. sometimes ping detector miss or whatever to check someone who's lagging. so i have a little suggestion just to add a cmd for players which is /check "lag" "player" so ping detector runs over the player mentioned in the command. if ping is normal but spiking atleast jttr 20 player will be kicked and if fps is spiking i mean some players are having wooden PCs their fps drops at some places so if fps is dropping less than 25 the player will be kicked
Extra notes:Garmi bht charhi hai yar, haye haye haye Mujhe Phir Hoshiyari ayi ya.
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if ping is normal but spiking atleast jttr 20 player will be kicked.
Are you sure? ( ͡? ͜ʖ ͡?)
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I'm lazy to read. neutral
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if ping is normal but spiking atleast jttr 20 player will be kicked.
Are you sure? ( ͡? ͜ʖ ͡?)
i think so
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I don't think it is usefull
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Most of the player's ping normal but their jttr 10+
Agree +1
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I don't think it is usefull
-1
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this may not work and this is not good suggestion about FPS wooden PC or Steel PC FPS drops for sometime via molo/gre/rocket and it can effect MD's more than normal players :D (JK)
Atm neutral ;)
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Vcmp is the game where 50% of players have low end PC's. If you recommend to maintain a stable fps then I can assure you many players lose their fps while throwing Molotov's. FPS' suggestion is somehow negative. But the ping one is fine.
Don't claim to remove this jttr kick when added. :')
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1
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-1. If ping spikes just make it stable it's not that hard
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-1. If ping spikes just make it stable it's not that hard
@DiaZ i was waiting for reply anywhere like this from your side finally got it.
so if ping spikes we should make it stable right ? then whats the need of arguing being an admin ?
got it? no? ok wait
(https://i.imgur.com/ubJZFNR.png)
remember the day i reported you in-game because your ping wasn't stable after the same second you got kicked instead of loving my true report your started teasing me with your hate :(
so according to staff MDs should stop playing when they are getting ping more than normal
but if admins like you getting high ping so we have to stop reporting them because they have rights. but if we did mistakenly so we are raging ? ok sorry bro i won't do it again oki.
(https://i.imgur.com/J9hpsGJ.png)
this pic tells its story by own.
(https://i.imgur.com/t2umbD2.png)
so here i did wrong by telling the truth
(https://i.imgur.com/ajEfD2i.png)
so if we are lagging simply a kick is there for us from admins side, but if any of the admin lagging those who are getting disadvantage should stop playing because admins can't fix their ping spike and if we use rude words against admins those who took advantage of their level at us so we did wrong. but if admin is using the same thing he got rights bro shut your mouth.
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@MAD_K!LL3R At that time my ping didn't spiked and it was stable . The only thing you kept telling to me is to leave vcmp and you didn't told that once you kept on repeating the same sentence to me until you made me to use the word "IDIOT". As I told ingame if u can't resist a "STABLE" ping lag you are the one should leave not me. I think this made clear to you.
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Hey Diaz in the first picture we see you got kicked for ping :p
Also when we MDs play with lag, we get warns and kicks. So rules are for all and you must not play while lagging.
And now making your own rule which is: if you don't want to fight a lagger, leave the game. You told this to madkiller so we need some clarifications if the rules are for mds or for all (including staff).
Regards
Ps. Kindly the staff must stop their hate on us better for all
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Hey Diaz in the first picture we see you got kicked for ping :p
Also when we MDs play with lag, we get warns and kicks. So rules are for all and you must not play while lagging.
And now making your own rule which is: if you don't want to fight a lagger, leave the game. You told this to madkiller so we need some clarifications if the rules are for mds or for all (including staff).
Regards
Ps. Kindly the staff must stop their hate on us better for all
Btw I never warned any mds for lag and I also think you guys should make a topic in off topic or general discussion to discuss this because this is not the correct board to discuss these kinda topic.
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Our members get warns and kicks for lag and you easily with all confidence say that if we dont resist your lag , we should leave the game and you won't do anything.
Is it logic? Check last picture of last mad killer's quote.
Anyways If we do like what you said the scenario will be : the laggers must not get kick nor warns and who doesn't want fight laggers must leave the server.
Do you want from players to follow this logic? If yes so cool and if not you may can get some responsibility about your lag also
Peace anyways
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Removed.
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Never -1
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1
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Btw I never warned any mds for lag and I also think you guys should make a topic in off topic or general discussion to discuss this because this is not the correct board to discuss these kinda topic.
i know that you didn't but the sentence used by me "ask your admin mates not to bark at us" means your mates not you specially Mr.Azal (the one hides their clan mates lag by saying "if ping is 490 but stable its ok but if its 180 but spiking i will kick you" )
@MAD_K!LL3R At that time my ping didn't spiked and it was stable .
was waiting for this
umm it was stable right ?
(https://i.imgur.com/FOB6Wbg.png)
simply thats why i suggested this to fix the issue.
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BUMP
9 days have passed
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According to Noire and whole wk :p MD use lagg Tools :p ahahh wtf
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Your suggestion is to add cmd that will check player's current ping/FPS( not the average ) and just kick them if it exceed the limit at that moment ?
From what i know, many players face temporary FPS drop once they see heavy fire..etc and there are alot more players that face ping spike sometimes( even just for seconds and whether in fight or not ). So, your suggestion is to let any players kick them ?
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Your suggestion is to add cmd that will check player's current ping/FPS( not the average ) and just kick them if it exceed the limit at that moment ?
From what i know, many players face temporary FPS drop once they see heavy fire..etc and there are alot more players that face ping spike sometimes( even just for seconds and whether in fight or not ). So, your suggestion is to let any players kick them ?
yeah same because as much as i know if player's ping/fps is spiking it produces the most horrible lag if you don't like fps one don't add it but atleast increase fps limit its 20 for god sake its 2018 they should buy a well pc 28 fps limit will be great.
and about ping if its spiking it creates horrible lag at normal ping too. so it should be added
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Well, as i said it will likely get abused to kick player that face temporary FPS drop or ping spike even they are not fighting or in cases in which it only happens for few sec that won't affect the game. But as FPS and ping value is updated at specific intervals, the value stay the same for few more second. That's why we add delay in the detector to calculate the average. Besides FPS and ping, packet loss, etc also cause issue.. Low ping doesn't always mean your game is smooth.
About adding more and more limit with reason players should own..blababla in 2018, it doesn't change the fact that there are many more players playing in low end pc or having higher ping. The VCMP player count is not high and the amount of new player that enter VCMP is very low. The more limit we add, the more players that are left in VCMP being disallowed from playing. So, it's between playing with same few players which will eventually getting lesser and lesser as they leave or face a little lag with more players than the first option.
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Well, as i said it will likely get abused to kick player that face temporary FPS drop or ping spike even they are not fighting or in cases in which it only happens for few sec that won't affect the game. But as FPS and ping value is updated at specific intervals, the value stay the same for few more second. That's why we add delay in the detector to calculate the average. Besides FPS and ping, packet loss, etc also cause issue.. Low ping doesn't always mean your game is smooth.
About adding more and more limit with reason players should own..blababla in 2018, it doesn't change the fact that there are many more players playing in low end pc or having higher ping. The VCMP player count is not high and the amount of new player that enter VCMP is very low. The more limit we add, the more players that are left in VCMP being disallowed from playing. So, it's between playing with same few players which will eventually getting lesser and lesser as they leave or face a little lag with more players than the first option.
deny this please
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Denied.