Grand Theft Auto European City

Server Discussion => Ban Appeals => Topic started by: VoyaFlex on January 06, 2019, 11:27:29 pm

Title: REDX05 - unban
Post by: VoyaFlex on January 06, 2019, 11:27:29 pm
In-Game nick: REDX05
Country: Romania
Ban ID: 1364
Date you were banned: Today
Suspected reason: 'widescreen'
Admin that banned you:  Aaron
Why should we unban you ?:

https://www.youtube.com/watch?v=_810r0VY1VU

Extra note: -
Title: Re: REDX05 - unban
Post by: Aaron on January 07, 2019, 12:00:07 am
That's weird, this is from zkq's side.

That's odd not seeing zkq's shots in your screen unless you're using f1? would you mind expound it what happened back there?
https://vimeo.com/309651280
Title: Re: REDX05 - unban
Post by: VoyaFlex on January 07, 2019, 12:05:32 am
video its enough, check date/time it same as he recorded, why other shots has get me? watch video on 720p
Title: Re: REDX05 - unban
Post by: HunTinG on January 07, 2019, 12:16:00 am
That's weird, this is from zkq's side.

That's odd not seeing zkq's shots in your screen unless you're using f1? would you mind expound it what happened back there?
https://vimeo.com/309651280

F1 doesn't work like that
https://www.youtube.com/watch?v=Bwx5OIwdwSE
this is how F1 works, it can be loaded only by .asi, never under any other method so far.


F1 either disables all of the guns of everyone (friends/enemies) either none
as you can see in his screen he's not using widescreen, the difference is clearly visible


it's just a simple desync that happens in VCMP 0.4, maybe Zkq was desynced in zeodex's screen (something like punch bug, but not upon zeodex's intention as you can see in his proof).
ask zkq to upload full video maybe i'll figure out
Title: Re: REDX05 - unban
Post by: MAD_K!LL3R on January 07, 2019, 01:19:47 am
another possibility: as everyone knows hacks are being created daily to fuck this game may be someone invented a new tool that saves you from backways(rear left, Rear Right) to avoid getting backstab?

EDIT: on behalf of Zkq
 https://streamable.com/w7y4s
Title: Re: REDX05 - unban
Post by: VoyaFlex on January 07, 2019, 01:58:56 am
https://youtu.be/qruZjgI2-Vs
Title: Re: REDX05 - unban
Post by: HunTinG on January 07, 2019, 01:59:37 am
Warned
Title: Re: REDX05 - unban
Post by: Brian on January 07, 2019, 02:31:10 am
I'd like to point out that the position of where zkq is firing from has a collision/sync issue.
It's rare and happens mostly when firing from elevated positions (I've had this happen too a couple of times).

Basically it appears as zkq is shooting perfectly fine on target (just enough to not hit the edge of the roof) however the guy he is shooting at does not see his bullets due to the fact that on his screen zkq is hitting the edge of the roof.
You can't blame this on anyone but the client's way of drawing the player (slightly desynched position) and bullets/tracers being shot from that player's desynched model. Add to this the fact that zkq is playing with the small female skin and the no wallglitch feature the server uses and you get the situation you people are dealing with now.

This can be reproduced in a controlled environment.
Title: Re: REDX05 - unban
Post by: Aaron on January 07, 2019, 02:59:53 am
Condition to be made, we tried reproducing the bug with the exact position where zkq was along with REDX05 movements still can't figure it out and still bullet trails can be seen,

Do enlighten us by making a both perspective from a guy shooting where zkq was positioned and where REDX05 was.
Title: Re: REDX05 - unban
Post by: HunTinG on January 07, 2019, 03:49:40 am
Warned
Title: Re: REDX05 - unban
Post by: [OFF]Tom on January 07, 2019, 04:15:40 am
In fact, wep sync in rel006 a little bit broken. So-called "no trace bug" has come back, and sometimes I encounter while playing.
https://youtu.be/ueNAW0819fo
Just from yesterday's play. Rounds can be missing, but when you change your position, or unpress LMB and start shooting again - bullets appear. That's how it works.
Title: Re: REDX05 - unban
Post by: VoyaFlex on January 07, 2019, 04:35:01 pm
In fact, wep sync in rel006 a little bit broken. So-called "no trace bug" has come back, and sometimes I encounter while playing.
https://youtu.be/ueNAW0819fo
Just from yesterday's play. Rounds can be missing, but when you change your position, or unpress LMB and start shooting again - bullets appear. That's how it works.
Condition to be made, we tried reproducing the bug with the exact position where zkq was along with REDX05 movements still can't figure it out and still bullet trails can be seen,

Do enlighten us by making a both perspective from a guy shooting where zkq was positioned and where REDX05 was.

I believe it is an occasional streaming bug which happens because of virtual worlds switching. And it doesn't depend on the movement, but on the view matrix of the player as it used to happen in earlier versions as well. Notice that Zkq wasn't visible on REDX05's screen when Zkq was shooting at him.

I've tried reproducing the situation and got some results:
https://www.youtube.com/watch?v=8Jw3GHYkjw8

0:32 1:09 1:56

Title: Re: REDX05 - unban
Post by: VoyaFlex on January 07, 2019, 09:13:42 pm

https://www.youtube.com/watch?v=irBGIbdo2NI

Between 0:03 and 0:06 there's a clear M60 sound coming from left. Just as the shooting bug in the previous versions where sometimes if you didn't look at a certain player you wouldn't see its shots only hear them.
Title: Re: REDX05 - unban
Post by: SpitFire on January 08, 2019, 07:22:50 pm
How about this one? As you can see on the video, zkq teleported to 88 loc and shooting rockets, but when i teleported to him, i can't see him, only his marker on radar.
https://youtu.be/w-bbBnVhdFg
Title: Re: REDX05 - unban
Post by: VoyaFlex on January 08, 2019, 07:45:37 pm
How about this one? As you can see on the video, zkq teleported to 88 loc and shooting rockets, but when i teleported to him, i can't see him, only his marker on radar.
https://youtu.be/w-bbBnVhdFg
As i have told you, maybe he was the one bugged
Title: Re: REDX05 - unban
Post by: VoyaFlex on January 09, 2019, 06:37:21 pm
Bump!
Title: Re: REDX05 - unban
Post by: Aaron on January 10, 2019, 01:52:06 am
How about this one? As you can see on the video, zkq teleported to 88 loc and shooting rockets, but when i teleported to him, i can't see him, only his marker on radar.
https://youtu.be/w-bbBnVhdFg
As i have told you, maybe he was the one bugged
It's a bit different to correlate with Spitfire's video, in his counter evidence, zkq is indeed invisible on his screen, but it was only him who has been desync or bugged out as what we call, zkq was visible on bninin screen which he manage to kill him, it's a different case if we compare to REDX05 as he was visible but yet the bullet trails can't be seen.
https://vimeo.com/310321265

Still we're still conducting a conducive testing to find out what causes all this fuss and we'll get back to you as soon we have decided our conclusive report. I'll be locking this for now.

If you have any queries or to be asked, just pm me.
Title: Re: REDX05 - unban
Post by: Aaron on January 13, 2019, 10:08:13 pm
Okay apart from the evidences thrown with the possibilities of bug or what so ever, and you for your waiting from our conclusion, we'll let you go for now, you pledged that you weren't using hacks or if that really implies how the way you messaged me, still you are on our watchlist by means of you're still under observation.

Nonetheless to cut this short, we'll unban you as for the majority decision among staff.