• September 20, 2024, 05:54:58 am
Welcome, guest! Please login or register.

Latest donator: DarkSlayer

Author Topic: Changelog Script changes( changelog ) #2  (Read 10018 times)

0 Members and 1 Guest are viewing this topic.

Offline Human.

  • Developer
  • General of EC
  • *
  • Posts: 1931
  • Country: my
    • View Profile
Re: Script changes( changelog ) #2
« Reply #60 on: June 03, 2020, 10:51:42 pm »
Quote
Updates: 3/6/20
- The players transfer history is now hidden to give players more privacy.
- Bug fixes in cheat detector..
Note: They are just hidden from normal players, the admins still have full right to check your aliases..

Offline Human.

  • Developer
  • General of EC
  • *
  • Posts: 1931
  • Country: my
    • View Profile
Re: Script changes( changelog ) #2
« Reply #61 on: June 04, 2020, 12:27:56 pm »
Update
Quote
Updates: 4/6/20 (Some of these updates were already pushed before 4/6/20)
- Added 3 more different base for gangwar(gw) mini game (in /startevent cmd)
- Added custom objects near Little Havana, Little Haiti and the bridge(near golf club) (Credits to Aaron)
- Removed green hut and stunt ring(with flame) at loc 'BF'
- The special weapons of normal player are now dropped instead of removed when they leave.
- Added auto removal for special weapon pickups (they will be auto-removed after 30 mins)
- Added anti join spams (to block bots attack)
- Minor bug and message fixes
- Minor improvement to anti-cheat
- Now players are allowed to ignore staff member (admin can use /say to bypass it if necessary)
- Updated /say cmd to make sure it will not appear to those who ignored the player (unless the player is a staff member)
- Added new badge: Most Valuable Player (MVP) for top players of each session (monthly)

Offline Human.

  • Developer
  • General of EC
  • *
  • Posts: 1931
  • Country: my
    • View Profile
Re: Script changes( changelog ) #2
« Reply #62 on: June 05, 2020, 08:15:08 pm »
Minor update
Quote
Updates: 5/6/20
- Added win announcement and custom sounds for gw event
- Minor bug fixes to spawn protection (Note: You can use /setsp to change spawn protection time)