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Author Topic: Wrong write in administration messages  (Read 1238 times)

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Offline Leviosa

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Wrong write in administration messages
« on: April 28, 2020, 11:05:59 am »
Your nick: [LBRt]Razor
Date it happened: Anytimes..
The bug: Wrong write in administration messages.
Extra notes:
I have only this print:

But ban message have some wrong, but i don't have print.


(Edited)
« Last Edit: April 29, 2020, 12:50:26 am by Human. »

Offline Zkq

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Re: Wrong write in administration messages
« Reply #1 on: April 28, 2020, 11:13:30 am »
This means that the player before disconnecting was muted, and whenever he reconnects or join the server back he will remain muted for the same duration when he left. And it is not a ban message. It's a mute message

Offline Leviosa

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Re: Wrong write in administration messages
« Reply #2 on: April 28, 2020, 12:33:04 pm »
Not is this, @Zkq. I know the mute function, but i mean that the message was typed incorrectly.. see color and space of símbol.
« Last Edit: April 28, 2020, 12:37:05 pm by Razor »

Offline Human.

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Re: Wrong write in administration messages
« Reply #3 on: April 28, 2020, 12:56:22 pm »
Not is this, @Zkq. I know the mute function, but i mean that the message was typed incorrectly.. see color and space of símbol.
Fixed

But ban message have some wrong, but i don't have print.
What you mean ? i dont see anything wrong with ban message..

Offline Leviosa

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Re: Wrong write in administration messages
« Reply #4 on: April 29, 2020, 12:13:17 am »
@Human.

I think
Code: [Select]
"Admin" text have wrong color(yellow) and have missing "space" on
Code: [Select]
"Reason:[ death evading ]Duration:[ 2 day(s) ]".
« Last Edit: April 29, 2020, 12:16:21 am by Razor »

Offline Human.

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Re: Wrong write in administration messages
« Reply #5 on: April 29, 2020, 12:49:02 am »
@Human.

I think
Code: [Select]
"Admin" text have wrong color(yellow) and have missing "space" on
Code: [Select]
"Reason:[ death evading ]Duration:[ 2 day(s) ]".
Oh, i thought you meant the auto-kick message of banned player since your example was auto-mute..

Anyway, it's fixed now. Thanks for reporting..