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Author Topic: Changelog Script changes( changelog ) #3  (Read 8206 times)

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Offline Human.

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Re: Script changes( changelog ) #3
« Reply #30 on: May 22, 2021, 12:35:12 pm »
Minor update
Quote
Update: 22/5/21
- Updated server plugins
- Bug fixes (client-side script)
- Updated server GUI to use latest DecUI version (https://github.com/newk5/decui)

Offline Human.

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Re: Script changes( changelog ) #3
« Reply #31 on: June 03, 2021, 12:07:24 pm »
Minor update
Quote
Update: 3/6/21
- Updated shun system to save shun history
- Updated webstats to include shun history to playerinfo page
- Cleaned old & useless data from database
- Bug fixes

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Re: Script changes( changelog ) #3
« Reply #32 on: June 11, 2021, 06:50:43 pm »
Latest update
Quote
Update: 11/6/21
- Added UID whitelist & admin approval system for new account (Only affect some players)
- Added top players of the month announcement when each session ends
- Added VIP package reward for top players of the month, starting June (Top #1 - 30 days, Top #2 - 20 days, Top #3 - 10 days VIP)
- Bug fixes

Regarding UID whitelist:
- Only players with whitelisted UID can play now.
- The server will automatically decide whether your UID will be added to whitelist or not based on few factors.
- If the server did not add your UID to whitelist, you can log into any existing account once to add your UID to whitelist.
- If your UID is not in whitelist and you dont have any account, you must register an account and wait for admin approval.
- Any players caught intentionally creating account for cheaters/allowing cheaters using their account will get their account locked/deleted.
- These changes only affect some players, most players will get their UID automatically whitelisted by server & can play as usual.
- If you are affected by these changes, the server will explain more after you join the server.

This changes is under testing, let us know if there are any problem.

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Re: Script changes( changelog ) #3
« Reply #33 on: July 17, 2021, 06:36:04 pm »
Updates
Quote
1. Removal of VIP advantages that affect fights
- The time for Heal/TP/Gotoloc will now be equal for everyone (4-5 sec)                               
- Removed no drop, now everyone will drop 30% of their special weapon ammo when they die/leave          
- Removed free armour (Downtown) for VIP                                                   

2. The benefits of VIPs will now be:
- Free unlimited access to all vehicle models (Previously, 20% discount on veh purchases)
- Free unlimited access to all weapon skins (Previously, have to purchase as normal players)
- Free unlimited access to all skins (Previously, 30% more time per skin purchased)
- VIPs can now sell weapon skins using /sellwepskin at full price
- Access to exclusive VIP skins (You are allowed to spawn with the special skins)
- Unique sphere color when teleporting/healing
- Global chat (use /say) with special rank(donator/VIP/contributor) included
- Access to /vchat. ( Access to talk with other VIPs, only VIPs can see the message )
- Additional 2 ECD reward per kill. ( You will get 8 ECD per kill instead of 6 ECD for normal players )
- 20% discount on weapon purchases
- Donator/VIP/contributor role in discord (allowed to use commands in discord)
- Permanent VIP status in server
- Permanent VIP status in forum

3. Changes to Shrewsbury
- You cant buy Shrewsbury from Ammu-Nation anymore, you can still collect them at crate island         

4. RPG changes
- The players can only carry 10 RPG per spawn                                             

5. Bug fixes in vehicle system

Note on /sellwepskin
If you have VIP status, you can sell weapon skins that you've bought at Ammu-Nation using /sellwepskin for full price. You can still use the weapon skin while you have the VIP status, but you wont 'own' the weapon skin anymore (no badge). There's no difference for players with permanent VIP status, but it affect players that got VIP reward from Top Session/etc since they will lose the VIP status and cant use weapon skin unless they 'own' it after the time ends.

Updates on GUI and other custom weapons had to be postponed due to lack of time.
It might be updated next month when i'm free.
« Last Edit: July 19, 2021, 11:48:15 am by Human. »

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Re: Script changes( changelog ) #3
« Reply #34 on: August 15, 2021, 10:51:02 am »
Latest updates
Quote
Update: 15/8/21
- Updated GUI system & /setgui cmd
- All players with 'unknown' register time (registered before 24/2/2018) are set to 1/1/2018
- Disabled hack check for account older than 1 month with over 200 kills, it will be reactivated when reported
- Bugs fixes in client-side script
- Fixed bugs that caused clans not getting badges
- Added new badge 'Home Sweet Home' for clans that had built a base
- Updated clan base system (use /buildbase to build or /upgradebase to upgrade clan base)
- Updated clan war system (use /clanwar to challenge other clan to a clan war)
- Now clan members can use /clanwar against other clan (Note: The bet is taken from clan and stats is recorded)
- Added clan war records
- Minor updates in ban system
- Updated RPG limit, now storing wep wont count as 'used' RPG

Note on clan(inventory/bases/clanwar):
- All clan members can deposit ECD into their clan at ATM/Bank or at clan base
- The deposited ECD can be used to build and upgrade base, buy weapon for the clan or used for clan war
- There are limited abandoned plot for clan base, find white sphere for you to build clan base there.
- Once you built a base, you can store and request for weapon delivery and deposit/withdraw ECD at the base.
- Clan base upgrade (/upgradebase) will increase weapon delivery speed and weapon storage capacity
- You can store weapon to clan inventory using '/clan storewep' or request weapon delivery using '/clan reqwep'
- Only clan admin (Level above 1) can withdraw ECD from the clan.
- Clan members can challenge player from other clan to a clan war using /clanwar cmd.
- Clan war cost is taken from clan deposit and the wins/loses will affect the clan stats.

Note #2
If you see hackers, please use '/report <player> hack' before tagging admins in discord.
It will help server keep track of suspicious player.

Bugs are expected due to changes of few commonly used functions, please report them in forum or Discord (tag me)

Offline Human.

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Re: Script changes( changelog ) #3
« Reply #35 on: October 05, 2021, 12:03:44 pm »
Latest update
Quote
Update: 5/10/21
- Changed account and UID approval system to global (Previously, only against specific subnet)
- Updated account approval system to allow approved players to approve pending accounts
- Bug fixes
UID Approval
- Only approved UID can play/spawn/chat
- You only need your UID to be approved once, by logging into any approved account
- If you dont have an account, use /register and wait for approval from admin or approved player
- If you already have an account, log into that account to get your UID auto-approved.
- Once your UID is approved, you can play as usual using any nick you want.


Account Approval
- It's now set to global (Previously, only against specific subnet)
- It can be approved by admin or other players that had been approved
- Players with approved UID can approve pending account using in-game cmd: /approvacc <account name/ID>

- IMPORTANT
-> Only approve your trusted friend account
-> If you knowingly approve account of ban evader, your will be held accountable for his action.
-> If his account is disabled, then your account may also get auto-disabled.


Bugs are expected, please report them in Bug Report section.
« Last Edit: October 05, 2021, 12:23:54 pm by Human. »