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Author Topic: TLK.zeodex - aimlock /x-y fix (not sure)  (Read 1147 times)

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Sezaro

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TLK.zeodex - aimlock /x-y fix (not sure)
« on: February 18, 2019, 02:12:08 am »
Player Nick: TLK.zeodex
Date: yesterday
Reason for reporting: mouse fix or aimlock IDK
Evidence:(Screenshots, videos..etc) :
« Last Edit: February 20, 2019, 10:59:34 pm by Decent_946 »

VoyaFlex

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #1 on: February 18, 2019, 03:44:48 am »
I haven't record anything, just forgot to enable my shadowplay, i realise i didnt record when he left.

EDIT: -> https://ec.vc-mp.co.uk/index.php?topic=9210.0
« Last Edit: February 18, 2019, 06:37:59 am by sszx »

Sezaro

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #2 on: February 18, 2019, 12:16:23 pm »
We want proofs not these links and even though you got banned in littlewhitey for aimlock long time ago
and even in ec for wide-screen fix, why trusting you if you can't provide evidence?

VoyaFlex

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #3 on: February 19, 2019, 03:30:40 am »
All i can provide its after u go, if its indeed, i can upload my pov.

Offline Decent_946

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #4 on: February 19, 2019, 02:22:05 pm »
The report is being discussed. Please wait till the final decision is announced.
Thankx to RebellioN

Offline Decent_946

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #5 on: February 19, 2019, 11:02:26 pm »
@sszx , does the mouse you've modifies/alters the sensitivity or any other settings to make the target hitable easily ?
Thankx to RebellioN

Offline Zkq

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #6 on: February 19, 2019, 11:42:21 pm »
Removed.

Offline Brian

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #7 on: February 20, 2019, 01:24:46 am »
@sszx , does the mouse you've modifies/alters the sensitivity or any other settings to make the target hitable easily ?

Let's not start banning people who actually can afford proper hardware, especially when it's allowed.
"The table is surrounded by politicians who have never placed a foot on the battlefield. It's a disgusting squabble over who gets the largest piece of the pie, and that's why it needs to end. It is for that duty we raised the King. That's why we're fighting."
~A. Kupchenko

Sezaro

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #8 on: February 20, 2019, 02:16:17 am »
Mistakes happen from human only. Even though if this report gets denied and I false accusing you , Heartly apologize to you

VoyaFlex

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #9 on: February 20, 2019, 03:38:03 am »


400 dpi - m4 - m6
3000 dpi - shotguns.

now anyone knows my trick ( ͡° ͜ʖ ͡°)
« Last Edit: February 20, 2019, 03:51:34 am by sszx »

Offline Decent_946

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Re: TLK.zeodex - aimlock /x-y fix (not sure)
« Reply #10 on: February 20, 2019, 10:59:16 pm »
From what has been provided by sszx, the software does not alter in any way x-y sens. The previous report of him did not have x-y sens fix as It could be seen in his posted video. After discussing with in staff, we reached to the conclusion that It is a fair play. However, An eye will be kept over.

Denied.

Thanks for reporting. ;)
Thankx to RebellioN