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1
Resolved Reports / Banned Xr4nK^ - Death Evade
« on: June 07, 2023, 04:45:41 pm »
Player Nick: Xr4nK^
Date: 2 days ago
Reason for reporting: Death Evade
Evidence:(Screenshots, videos..etc)
Extra notes: The name of the person was wrong in the last report and he is not banned as I checked in the webstats.
Date: 2 days ago
Reason for reporting: Death Evade
Evidence:(Screenshots, videos..etc)
Extra notes: The name of the person was wrong in the last report and he is not banned as I checked in the webstats.
2
Resolved Reports / Banned Reports
« on: June 06, 2023, 02:21:49 am »
Player Nick: 132w and Fr4nK
Date: Yesterday
Reason for reporting: Death Evades
Evidence:(Screenshots, videos..etc)
Extra notes:
Date: Yesterday
Reason for reporting: Death Evades
Evidence:(Screenshots, videos..etc)
Extra notes:
3
Resolved Reports / Re: Sheep - Death Evade
« on: February 08, 2023, 12:42:10 am »
Mate those logs are not from the time I captured that video of you, I can do fake timeouts as well myself.
4
Resolved Reports / Solved Sheep - Death Evade
« on: February 07, 2023, 12:59:37 am »
Player Nick: {ON]Sheep
Date: A week ago perhaps but you can check in the video
Reason for reporting: Death Evade via pause
Evidence:(Screenshots, videos..etc)
Extra notes:
Date: A week ago perhaps but you can check in the video
Reason for reporting: Death Evade via pause
Evidence:(Screenshots, videos..etc)
Extra notes:
5
Resolved Reports / Re: Player report =TLA=Gogeta^
« on: January 27, 2023, 01:27:59 am »
Alright buddy there you go:
6
Resolved Reports / Re: Player report =TLA=Gogeta^
« on: January 22, 2023, 07:44:42 pm »
I was having over 70 hp and we didn't have any kind of battle from which I was running or was trying to evade. neither did I do that intentionally, I threw the grenades at him but the second one landed near me because of those stairs, I thought of running out to save myself but the place was so closely packed that even if I did, the explosion range would have still caught me and ended my hp. Not to mention me and sheep never had any battle from which I ran or evaded, I just threw the grenades at him with over 70 hp to kill him not to kill myself. I do have the recording from myside though, let me know if it's necessary to post.
7
Resolved Reports / Re: Marshvll - Strange Flick
« on: October 30, 2022, 06:35:04 pm »just watched the video in slowmo, here check it (the admins i mentioned above and no other). First of all i was using ruger. As all experienced players/ruger users know the difference between ruger and m4. 1 ruger shot equals 2 or 3 m4 shots since ruger takes like 35-45 seconds to reload out of 30 ammo and m4 takes 15-30 seconds to reload in same situation. First he came with spas and shot me twice/thrice with it. Then ran to the front thinking i got down with his spas shots. I didn't shoot him right away after he came in the head, i shot beside him because my aims aren't accurate as professionals and he RAN TO MY BULLET. This is called leadaim and if he didn't run towards my bullet or stayed in the same spot where he shot me with spas, he wouldn't have died. again its ruger, if it was m4 my 1 shot would've been like 3 shots. So I'd like the mentioned admins diaz, cool3, blitz or broly, if not lumberjack even if we do opposite stuff ingame but he's also active in game and played with me so i want no other admin to handle this than them.Now let me clear this out for you, no matter how much slow you watch that video, no one does expect that lead aim on anyone who is just spawn and right in front of you (remember the fact that you're fighting at the long range as you were shooting on the entrance door which connects outside ammunition with the firing range area). Also you never saw me coming that is why you didn't have any time to react to my spas shots. But I was about to run (picking up pace) and there comes your 1 tap which gets my head. That is totally suspicious even if you watch it in the slow motion.
8
Resolved Reports / Re: Marshvll - Strange Flick
« on: October 30, 2022, 06:21:40 pm »
Are you for real? First you asked for some time from @GoRcEE and later on you come up with an excuse that you don't want the report to be handled by him. Have you lost your mind or something? First of all, the staff duty doesn't have any connections with the friendship, he has been fair with you so far and taking your side by giving you enough time like more than two weeks which is enough for uploading like 10 long videos. Secondly, you've been active in game everyday and but you can't post anything on the forum related to the report? And if you got any problems with your so called "ban them if you can't win them" admins then you can report them to the higher authorities which you can't prove of course. Don't blame the staff right now, the report is on you, don't go off topics mate.
9
Resolved Reports / Re: Marshvll - Strange Flick
« on: October 20, 2022, 09:24:03 pm »
Actually, you said that you would post you POV and we all were waiting to see the flicks you've made, and sure you can post any other videos for addition but @GoRcEE has already told you what we want, and I would definitely show you the difference between your flick and mine.
10
Resolved Reports / Re: Marshvll - Strange Flick
« on: October 20, 2022, 07:43:33 pm »
I hope he shows his own recordings rather than his friends because we want to see how did he can do such headshots, otherwise I am afraid I won't be satisfied if he comes up with a recording of his friend doing a flick which of course would be normal, I want to see how you can flick headshot a player while fighting at a long range and then suddenly flicking it right as his spawn protection is over (how did you know to shoot your ruger over there right as I was going to spawn as you need a team aim for such timed headshot).
11
Resolved Reports / Re: Marshvll - Strange Flick
« on: October 16, 2022, 02:00:07 am »
Ok, anyways I would like the staff to check this for themselves.
12
Resolved Reports / Solved Marshvll - Strange Flick
« on: October 15, 2022, 11:16:00 pm »
Player Nick: [KF]Marshvll
Date: 2-3 days back
Reason for reporting: Strange flick
Evidence:(Screenshots, videos..etc)
Extra notes: This seemed pretty strange to me, because I've been through this scenario before and I am sure that something is definitely wrong here.
Date: 2-3 days back
Reason for reporting: Strange flick
Evidence:(Screenshots, videos..etc)
Extra notes: This seemed pretty strange to me, because I've been through this scenario before and I am sure that something is definitely wrong here.
13
Resolved Reports / Banned KF Focus - Strange Anti HP, F1, Lag
« on: October 15, 2022, 09:46:43 pm »
Player Nick: [KF]Focus
Date: 2-3 days back
Reason for reporting: Strange lag/ HP hack/ F1
Evidence:(Screenshots, videos..etc)
Extra notes: Check the first video, the first hit came fine on him and after that, he didn't lose the hp at the first hits at all but in the last video you can see clearly that he got started hitting really fine like before, it all went suddenly like this and then came back like normal in just couple of rounds.
Date: 2-3 days back
Reason for reporting: Strange lag/ HP hack/ F1
Evidence:(Screenshots, videos..etc)
Extra notes: Check the first video, the first hit came fine on him and after that, he didn't lose the hp at the first hits at all but in the last video you can see clearly that he got started hitting really fine like before, it all went suddenly like this and then came back like normal in just couple of rounds.
14
Resolved Reports / Re: [F2]Kokomako - Death Evade
« on: October 14, 2022, 10:11:31 pm »So basically, I can sense that he got knocked on ur nade and tried to run to heal himself. and if he wished to heal himself, he could have simply gone to the other side and healed. But in the video, I can see the blip.. It is most likely he slipped and I can see the movement is too fast(on map). So, maybe it's a miscalculation and he ran on fence which eventually led to this. So, let's cut this out and @hotline I know these things happen usually but try to be careful when you are fighting someone.Alright, thanks for clearing stuff out, anyways you can close the report since you have verbally warned him and I don't want much more because if you say that you have gone through it then alright.
I'll keep this open, if you guys wanna say something
15
Resolved Reports / Re: [F2]Kokomako - Death Evade
« on: October 13, 2022, 08:54:05 pm »
You don't have to reply me, I can say that it was an evade because you don't have the recording also if any staff member wants me to prove that the area cannot be glitched I can do it, I just need them in-game and I will show them the exact place from where you jumped into the sea.