Now, diverting from my orignal topic of discussion, I'd like to say that you were using lag-tools in that video specifically after 1:58 because of the editing tricks you used (like focusing on chat using F5 to hide radar and what not). The reason because i say this is if you look in the background you can see people moving towards walls and you can see me aiming towards someone and sitting still because you kind of freeze your side of the game for me that's the beauty of lag tools that if you have them you can report other person for it as well because you are choking your packets so the other player won't properly load for you either but because the server does not immediately break connection it waits for a certian time i think 5 seconds before doing so.
i can see you losing your braincells tbh. who was moving to the walls? lmfao, You really need to know first that what lag is. Basically that's not how lag works that your bullets get desync and all shits. It's actually a delay between the players. If you're lagging you will get delay in your game. In simple words, if you're lagging and shooting a guy in your screen, his actual position will be different, he'll be somewhere else in his screen. that's delay. what is this logic that it takes 1 sec to sync the bullets blah blah lmao.
Other than that, In this video
You must see that
the guy running next to lumberjack at :0:32 idk if he's gogeta or someone is also lagging there, he teleported from point to another which simply says that the scenerio was laggy and delaying> @admins Please take a look here, So basically, You can clearly see in the video provided above this that killerfrost is throwing grenades at lumberjack right after the gogeta lagged to another point, okay.
To prove, that he it was killerfrost's lag too, i've few things. So basically what happens is that when you throw a grenade, if your game is not laggy or giving you delays, then the grenade appears right with the throwing animations, but if your game is laggy or your game is giving you delays, the grenade takes sometime to appear after the animation, Which you can see at 0:33, when killerfrost throws a grenade, due to lag, his nade appears after a delay. So elaoborate this further more, i've created this video,
in the very first part, i've a stable ping/fps without any lag, the nades are perfectly synced with my game but in the second part (0:14) i've a unstable ping and delaying gameplay, the nades are taking enough time to appear after the animation
about 2nd video
This happens with almost everyone, every single day. You can even see that here
ALSO NOW STOP ACCUSING ME FOR LAG TOOL LMAO, YOU'RE REALLY CHILD SAYING I EDITED THE PART, THE GUYS WERE GOING IN WALLS. WATCH THE VIDEO AGAIN OR EITHER GO FOR EYE SIGHT CHECKUP