Looking at Tim's evidence, the whole video is suspicious given his ping but 1:17 has my attention the most.
Outside the snapping, another characteristic of aimlock is superior reaction times, the kind of reaction time that makes you wonder what kind of ping you're dealing with in your opponent. The higher the ping, the greater the guesswork exponentially. It is physically impossible for a high pinger to have sharp guesswork 100% of the time. Human nature + lag doesn't allow it.
Anyone that has fought [EAF]Aaron, =TRC=ZUBI, [MK]Rodrigo (him especially cuz he's always 300 ms) knows it for a fact, their reaction time is proportionately slow and they are gullible, not because they can't fight, it is because it is physically impossible for them to react correctly at such high pings (250+ ms ping). That's what enables anyone to run right up into the face of a high pinger when they're spraying away with M4 or M60. Between the lag and their own human reaction speed, they can't switch up their aim in time to accurately hit their opponent all the time and on every kind of opponent. They can make some guess shots that hit sure, and they can do it well if you're predictable enough that's fine, but I don't think Tim is so predictable to be suffering like this all the time, I've fought him myself, he's a decent fighter.
Tim's ping in most of these snippets is at 130s while Dark_Wolf's at 340 to 430s. That's up to 1/2 a second worth of lag between the two of you. 1/2 a second is a lot of time for the enemy to make an educated guess on where they really are on their system. He honestly can be anywhere in half a second and I don't care how good anyone wants to think they are and how good their lead aim is, it is going to take half a second MINIMUM for you to react to Tim's position. Human reaction is suppose to add to this time so anyone that's on the minimum line is also most likely aimlocking. You ever notice with high pingers they always make an extra shot to make sure they hit you or always trail their shots further when they're lead aiming even when you're already dead? That's legit play, aimlock eliminates that.
Now the aimlock, the lead aim version, can react in a split instant. Calculates the lead aim it needs and watches the opponent on every frame so the minute his body starts changing position to zig zag or run another direction, the aimlock will accurately react. It will take the 1/2 a second to catch up and then accurately establish a lead aim for the new path of the opponent. That half a second varies, it really depends on the sum of your ping and your opponent's ping together. I've tested this myself, being the guinea pig to a aimlocking volunteer. He had 250 ping, mine is 150s and I can attest that there's a stark difference in his reaction time. It's like he went from spraying to [MK]Halchter level of performance (he's a low pinger so his reaction time will be really good). But even then, you can still see guesswork in Halchter, he doesn't always get his lead aim right, aimlockers always do.
Dark_Wolf the accuracy of your shots and the speed of your reactions, with the confidence that you made a proper connecting shot at that, if I never saw your ping when Tim pressed F5, I would've guessed that you were a low pinger. That's how precise you're reacting and that's how suspicious you look to me. I don't like that shot at 1:17 at all, but there's a specific way to test this and unfortunately Tim didn't do it in that fashion so it's hard for me to make a definitive call here, it's debatable. Too much crouching in one zone, need more running to test this accurately. Plus I don't see any obvious snapping so hard call for me personally but if nothing, you definitely on a watchlist for me. Your reaction time is frankly not possible for your ping.